Forums/ The 7th Continent/ Rules and Operating Points3 posts |
---|
Posted
Hey,
I'm curious whether playing solo you can use the rule of determining the cost of the action. Can you decide to lower the cost of the action by any number of Action cards and therefore increase the difficulty of the action by the same amount of successes? And if that action is a failure, do you take 100 Adventure card/ become paranoid? I think this rule applies only playing with two or more players, but just double checking it here... Thanks in advance. Posted
You can do this whenever you have 2 or more characters participating in the action.
|
Forums/ The 7th Continent/ Rules and Operating Points3 posts |
Forums
Latest topics
error with cards 681 and 736
by oughgh -
[Checked - confirmed - minor error] possible error on card 418 and 428?
by oughgh -
State card
by Firebird -
Missing Card from Comfort Creatures
by Firebird -
When is card text active?
by abredon -
Giving crafted character-specific items to other players
by Firebird -
Cards list - Classic Edition : Update
by Firebird -
Keelan's ability
by sycdan -
The Veins of the Earth : card #778 (K1764)
by Corbs -
Craft and Item Combination
by Firebird -