Forums/ The 7th Continent/ Rules and Operating Points3 posts
Posted
Hey,

I'm curious whether playing solo you can use the rule of determining the cost of the action. Can you decide to lower the cost of the action by any number of Action cards and therefore increase the difficulty of the action by the same amount of successes? And if that action is a failure, do you take 100 Adventure card/ become paranoid?

I think this rule applies only playing with two or more players, but just double checking it here...

Thanks in advance.
Posted
You can do this whenever you have 2 or more characters participating in the action.
Posted
Also, the WGUMCD character "Phileas Fogg & Jean Passepartout" provides this ability for people who want to play with only one character.
Forums/ The 7th Continent/ Rules and Operating Points3 posts