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You know, if I try to force my way into the Apple store to grab an iPad, they won't open the door to let me back out without paying either. Gasp! Those dirty b@stards!!! Actually wanting to get paid for the product before giving it to me.
Directly quoted from you. Describing how someone just is kept from stealing - maybe i misunderstood, but i thought you tried to show how scalpers just enforce the law so you don't visit a concert you haven't paid for. Else i don't see any relevance of your example.
But i already understand: scalper is just another word for vendor, and you usually refer to everyone selling things they don't produce themselves as scalper. No problem. It's just not what people usually have in mind when speaking about scalpers.
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@Setha: I looked up several definitions for scalpers, and none of them shows scalpers as something positive. So i hardly get the impression that i'm projecting my opinion on others.
I never said that there isn't anybody who wants to use the service scalpers provide, i said that they weren't asked for.
Someone being desperate enough in his wish to get a ticket to pay scalpers doesn't make him like what they do.
To say that scalpers are justified because they exist means effectively that everything is justified, else it wouldn't exist.
As i said before, scalpers are people who try to make profit by artificially widening the gap between supply and demand. People who pledge for a couple of copies of a game at KS and resell them later for an upmarked price for example aren't scalpers. Of course, if in your opinion scalper is just a synonym for reseller then i can't probably have a point in your opinion. But i usually don't think in only rough categories, so two people doing similar things can actually be found in different categories.
On your brilliant example about the iPod in the Apple store: ok, i see that you must have a different definition for scalpers, as where you are from scalpers are the people checking tickets in a concert to make sure only people that paid for visiting get in.
You know, just stating some of your personal opinions as facts doesn't make you right.
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Ok, i'm sorry if my somewhat exaggerated comparison did hurt anyone's feelings. I'm known for bringing up extreme examples to clarify my point.
Also, i didn't talk about warlords, but about "respected" companies, which i know doesn't make the situation any better but rather worse.
That said, to equate contracted transporting companies with scalpers is, while not an absurdly exaggerated analogy, simply wrong.
But maybe we just have different definition for what a scalper is? In your example of buying a product in a store, the scalper isn't anyone in the chain from the manufacturer to the salesman in the store - those are all people involved in the process by contracts to assure a smooth process. Whether it's for your convenience (you don't have to search for a manufacturer selling you his product) or for better risk management (manufacturers often don't sell directly as they have contracts with distributors which give them more security in their business), all parties involved were contracted by one side or the other. The scalper would be the person standing at the front door of the store demanding a fee you have to pay so the open the door for you - a service not needed nor wanted, but they will keep the door shut until you pay.
A scalper doesn't buy things to assure availability, but to artificially lower supply, so the price raises when they resell. Scalpers are the people who go to a convention, grabbing all the promos laying out (yeah, there's a reason why you now have to ask for promos) and selling them for moon-prices on eBay.
Oh, and on the topic of Ticketmaster: i just never heard of them? You know, i personally don't visit concerts, festivals, sport-events or other such things. So i don't know that much about what companies are involved in buying tickets. That doesn't mean that i don't know about scalpers. And as i said before, if one of the two sides of a transaction sees the necessity of contracting someone to help them, that is their right. Now if you tell me that Ticketmaster forces the hosts of events to sell them their tickets, then i'll tell you that they are scalpers whether they are a "respected" company or not.
Oh, and not to forget: i also don't support Starbucks...
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Normally you would buy tickets yourself - but with scalpers taking away the tickets within minutes after sale opens (i'm not sure, but there was even under 1 minute once if i remember correctly), to attend a concert you are forced to pay for a service you didn't ask for - as you said that the scalpers are providing a service for those who want to buy tickets. If they would only provide their "service" for those who actually want that service, they wouldn't have to offer the tickets on the free market, as then they would already know their clients.
Scalping is basically a form of investment. If someone invests in something like this (or tickets) and the demand isn't high enough they end up with a large stock of items they can't get rid of or have to sell at a cheaper price. It's a risk reward scenario, you also have to choose the right time to sell. I can understand the gripe when it comes to tickets for big events because of the limited quantity and time limit you have to purchase them within. Buying actual items to sell on like this isn't an old concept or particularly bad... it's basically the same as people who buy a product and keep it in mint condition to sell once production has stopped, there are games made while I was a kid I'd kill to have but cost a daft amount because they're rare and in good condition, but at least there's still a way of getting a good copy thanks to these guys!
Buying stuff to keep it available later for an upmarked price is ok, but forcing yourself as a middleman between buyers and sellers is not really something we should see as something helpful. I mean we also are not ok with big companies claiming the rights for a well in afrika and then selling the people there the water they had for free all the time, or am i wrong?
No, i don't think it's an error. I'm rather sure i read such kind of language more than once in literature.
And even in the case of scalping concert tickets, those people waited in line, called phone numbers endlessly, or sat at the computer in virtual line to get the tickets they resell later, so that those who couldn't be bothered to do the same, get to pay a markup for someone else doing the work for them.
And by that making the need for being engaged into a need for being rich enough. I wouldn't even be against rich people paying someone to buy the tickets for them if they are to busy, but as it is practiced now it's more like someone cleaning your car without you wanting it and then charging you a fee for their work. There were more than just a few events where there were enough tickets for everyone who wanted to visit, but still people had to buy from scalpers because those grabbed the tickets only to sell them with a hefty markup.
Yes, has some new stuff, even the different things that can be found on terrain cards - as far as i see only the seagulls are missing.
That folder is kind of spoilery if you haven't encountered all of these things through a specific card.
What you have to bear in mind though is that as unproblematic some of the states may be, having a collection can hurt a lot when you get a new one. Remember that you have to discard one card from the Action deck for each red-hand symbol you have in your hand when getting a new state with the discard symbol. That's the main reason for us to get rid of states when possible without too much cost. The only reason to keep a state longer than necessary is to have something that needs that specific state.
Will this be reactivated? If so, a group of explorers here in Germany, 91567 Herrieden - Schönau *smile*
So i gave Victor's sidequest a rework - making a golden 399 really cleaned it up a lot *smile*
I weakened the "carry item" effect a little in exchange for the monster not being a "state" anymore.
Keep it coming ;). I don't have that much time at the moment, but my goal is to make at least one sidequest for each explorer.
Thanks for the advice :)
About the keyword monster: i'm not very deep into the continent yet, so i wasn't sure if there may be other cards with that keyword, or maybe someone makes an expansion with such cards, so i wanted to restrict the quest on only that one monster.
But the idea with the golden 399 card is brilliant - i could even make the new monster a non-state card :)
I'd love to have usable faces of the characters (like on their personal skills), so we could make personalized cards for them.
Thanks for the comments *smile*
The carnivorous plants are not that necessary, even so Keelan can
But i will look into making this quest maybe a little more flexible.
discard a vigilance card whenever there is any known plant on her terrain to return one or more of the states.
The "golden hand" icon was something i invented to make it possible to give a player a hand card without using up the scarce space. I forgot to explain it on the rules card, which i now did in the 1.1 version.
As for Victor's sidequest, i know it's a lot of cards. I changed the green card to amend this a little, bearing in mind that
. I also changed the golden card to an easier wording. The item (it should be a full item, as i intended this slot to be a kind of safe storage for an item you don't need currently, but don't want to dismiss either) isn't usable during actions, as it isn't part of any player's inventory. I now restricted the trading ability to Victor.
getting rid of the monster isn't that easy
Other than those changes i mentioned i put a banner with the character name on the back of the 780 cards, so it would be possible to make different sidequests for each character and choose randomly among them. The new files are edited into my first post.
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I had an idea for a mini expansion which gives each character a personal side quest - at the moment i have a small sidequest with a small reward for Keelan and a more demanding and more rewarding side quest for Victor. I don't think there is much spoiling here, but if you're new to the game, i guess some things could give away a little information on certain game cards.
As these cards are personal cards for the different characters from the base game, it would be great if i could add the faces like on the other personal cards, but it's not really necessary.
For the Keelan sidequest i have a question for the veterans who already know the 7th continent by heart:
Are there more terrain cards with carnivorous plants like
Ok, here are the cards i have at the moment: Rules + Keelan, Victor
Version 1.1: Rules + Keelan, Victor
Version 1.2: Victor
Please tell me what you think about it, the idea in general and the cards. Maybe you have some good ideas for the other characters?
Thanks for reading
I think that Clipper would prefer a wording like
"When an Item card is found or crafted, the player may combine it with an existing item in their inventory in order to form one single item, as long as the item in question is not at its allowed “stacking” limit..."
That would make a clear "item full -> no further combining allowed" rule, while the exceeding stuff could be read as a post operation criteria.
the necropolis makes it less deserted than desired - the outcome seems to prove this
I'd really like to have another box big enough for another tray for the cards (or maybe two, if we get enough expansions).
During sleeving my cards, i somehow got stuck with this card, not knowing why. As i'm German and used to switching between German and English, it took me a while, until i found out, what the problem actually was - the text-box is in German.