We started with Steam Torpedo, a tactical Submarine combat game for 2 players with quite a significant metagame potential and combo mechanic.
Next up was 8 Masters' Revenge, a martial arts game for 1 to 4 players that revamps the standard combat game genre.
Now, it's time for The 7th Continent, our third game, the one we've been working full-time on for the past 4 years!
Ludovic Roudy & Bruno Sautter
Two friends since childhood, we love all kinds of games!
We’ve been working together for almost 15 years in the digital communication agency we created in 2002, then as Serious Poulp which we founded in 2010 when the temptation to publish games became too strong to resist.
Role-playing games and gamebooks played a significant part in both our childhoods. Bruno was 5 when “The Warlock of Firetop Mountain” was published. Ludo was 11 and already had a few prototypes on the go (one of which would eventually become The 7th Continent!).
We've been inspired by many great works during our lives whether they be from board games, role-playing games or video games. When we started out in the board gaming industry, we naturally brought all these elements with us.
We are not only the designers of the 7th Continent: Ludovic also creates all the illustrations and visual elements for our games and Bruno supervises production.