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The game - Contents
... d 4 campfire figures 8 6-sided dice serving as durability counters for items within inventories 1 pla ... gures (1 per player) 8 6-sided dice serving as durability counters for items within inventories 4 pla ... ayed without The 7th Continent base game. Â Â Swamp Of Madness (expansion) The Savages call it Aâ ... fear and it is seen as a bad omen. You have been warned: you are an inconsequential speck of nothing ... ase game. Â Fear The Devourers (expansion) Beware of the insatiable devourers! They can erupt fro ...
About - Term of use
... published, uploaded, downloaded, posted, transmitted, or distributed in anywaay or decompiled, reverse engineered or disassembled. Modification of the ... or material or ideas or any other right, including the right to approve thewaay Fun Consortium uses such material. By submitting information to the Sit ... d, or for any reason unenforceable, then that provision shall be deemed sevrabble from this agreement and shall not affect the validity and enforceabilit ...
What is the use of the keywords on Skill or Item cards ?
... ng items, keywords also trigger the increase of durability value. You must check the added item accordi ... Item A is in inventory, with [Will] keyword and durability of 3. It is combined with item B, which has ... ned with item B, which has [Will + Agility] and durability of 2. => Durability of item AB is 3+2=5 Lat ... ch has [Will + Agility] and durability of 2. => Durability of item AB is 3+2=5 Later, I craft the item ... 5 Later, I craft the item C with [Agility] and durability of 1. It is combined to item AB. => Durabili ...
[Fan Made] [WIP] John Dolittle Character
... ve used it only once, but I got the best-case 3 durability out of it. I haven't tried having a remember ... n your space and it is much less efficient if you wait too long to use it. It is also important to not ... st craft check right now.) It will restore more durability (3 best case for Fix It, pretty easily 4 for ... So, if I made it a + card that would just mean swapping it with Speak With Animals, unless I wanted ... ean swapping it with Speak With Animals, unless I wanted to break the pattern. (Even the distribution ...
Items used that don't lower durability, in a Stack.
... do you need to decide to use the "do not reduce durability" card. Possibilities: 1. You need to decide ... need to decide in step 1 whether to not reduce durability by using the card. If you reduce durability, ... uce durability by using the card. If you reduce durability, you don't get the durability back if you us ... rd. If you reduce durability, you don't get the durability back if you use the "do not reduce durabilit ... reduce durability" card in a later step. 2. You always reduce durability in step 1 if you use the item ...
Bird Call Advanced Skill (A0138): reduce durability of "used" cards?
... ies that Bird Call's effect does not reduce the durability of cards with the Music modifier which Bird ... as the word "use" in Step 1's rules ("Lower the durability of each item you use by 1"), which implies t ... of each item you use by 1"), which implies that durability of items activated by Bird Call is reduced b ... What is the correct official interpretation: 1) Durability of items triggered by Bird Call ARE NOT redu ... tems triggered by Bird Call ARE NOT reduced. 2) Durability of items triggered by Bird Call ARE reduced. ...
Discarding from inventory
... both other cards were in the stack, as long as it wasn't at the limit of items it could hold (4/3/3/2 ... e top card and the new card, you add the listed durability of the new item to the stack's durability di ... isted durability of the new item to the stack's durability die. If there isn't, you don't get to add du ... ility die. If there isn't, you don't get to add durability, but you are still allowed to put the item i ... rd to make room in the stack, but not because you want to remove its keywords. All that matters in ter ...
Using Items
... is but I have a question that fits this and don't want to start a new topic: If you have a combined i ... t action, by how much do you have to reduce the durability of the item? The rules (p. 21) state A pla ... item in their inventory ââ¬â by lowering its drabbility by 1 ââ¬âeither to apply some or all of ... r suggests exclusiveness as in you spend 1 point oraburability to start an action, then the item phase ... xclusive and the rule to be understood in an "and/wa" way that when activating an action on an item by ...
[ID:A0143] Protective cover
... Well, you use the item, have to lower its durability by 1, now you can lower the durability of the item ... ower its durability by 1, now you can lower the durability of the item containing PC by 1 to not have t ... tem containing PC by 1 to not have to lower the durability of the used item. So whether you use the abi ... use the ability of PC or not, the item looses 1 durability. ...
Relinquishing an item
... The durability of an item is lowered either when that item is used or when an effect tells you to lower ... s used or when an effect tells you to lower the durability. If a card of that stack has the phrase "Usi ... has the phrase "Using this item does not reduce durability value", you have to declare during the item ... have to declare during the item step whether you want to use only that part of the item or the whole ... You may not rearrange the cards of an item and always have to add new cards to the bottom. ...
Anjika Patel ability
... to build stealth cards into your inventory for durability and keep them around for a little bit saving ... etup, which is in it's favor, but it's infinite durability on Anjika's own stacks, which have to have a ... empty space. Other combos can get you infinite durability on every stack in the whole party, regardles ... hing that isn't patched is an intentional and desirable part of the game. Confirming that this trick is ...
Items used that don't lower durability, in a Stack.
... ââ¬â states ââ¬ÅUsing this does not lower trabdurability of the item.ââ¬, then, as long ... ffect of this card, you donââ¬â¢t have to lowerrabe durability of the item itââ¬â¢s part of. So, ... ombined with a ââ¬ÅSharp stoneââ¬, you rabuce the durability of the Item if YOU DO NOT use y ... f YOU DO NOT use your sharp stone, and you DO NOT rabuce the durability of the item if you use at least ...
Maxed Items
... t playing correctly or there's a mechanism I'm unaware of that lets you discard food without performin ... you had a woven basket and 3 food under it at 4 durability - and you perform one eat/drink action - you ... you are left with a woven basket and 2 food, 3 durability. Eat the other 2 food and you are left with ... ood and you are left with a woven basket with 1 durability. If you use any part of an item stack, the s ... you use any part of an item stack, the stack's durability is reduced. Which is why putting food under ...
Maxed Items
... The durability and discarding cards can lead to some interesting scenarios. For example, woven basket w ... For example, woven basket with three food has a durability of 4. Discard the 3 food cards at certain s ... . You are then left with a woven basket with 4 durability. If you add another item that has uses, suc ... (serenity?). You can then keep increasing the durability of the panpipes by hunting food and discardi ...
Craft and Item Combination
... d that we can't "recraft" an item to reset it's durability. At length: I would like to take the Craft a ... e Cost if I have the resources called for. Either way... " Once the craft action has been successfully ... on it, that show the face matching the initial durability of the item; ---* or combine the Item card w ... ory; ---* or give this card to another player who was involved in the action, so that this player take ... two inventory items to combine. (and add their durability if their key words match up to a maximum of ...
Items used that don't lower durability, in a Stack.
... om your UIC, I would say that, indeed, you wouldn't have to lower the WI durability. If, on the other hand, you use the benefit from both your UIC and th ... nd the other cards being part(s) of the WI, you would have to reduce the durability of the WI. Keeping in mind that, in any case the rulebook authorizes ... s, it is possible to use part of an item without reducing the whole item durability. It's only logical, Captain. ...
Items used that don't lower durability, in a Stack.
... If an item stack contains an item which if used doesn't lower the durability, can other effects in the stack essentially be used for free? The text on th ... text on these items typically sates " Using this item doesn't lower the durability" . Since it doesn't say card but rather item Im thinking this applies ... e used that turn to resolve the taken action ... ? Without lowering the durability by 1 of that item stack. I can not seem to find any official ruling o ...
Items that are not ideas
... The rule (page 20) says that you win an extra-durability if the combinated item (found or crafted) an ... rds together even if you don't win any bonus on durability. In your case, 2 possibilities : If you put ... cards in this column won't give you an extra on durability (because there's no keyword on the Potion). ... lue of 1. - You can use this item as often as you want, without changing the pips... except if the eff ...
Maxed Items
... t (top card) (serenity/stamina) and panpipes (music/serenity), down to 1 durability. You then get 3 food (food/stamina), and the durability goes up to 4 ... nity), down to 1 durability. You then get 3 food (food/stamina), and the durability goes up to 4 with woven basket, panpipes, and 3 x food. Then you go t ... peatedly. This then leaves you with woven basket and panpipes sitting at durability 4. I dont know if this is intended but its how the rules read to play ...
Blinded effect
... the card is slightly unclear. It says that the durability has to be above 0, but that would always be ... he durability has to be above 0, but that would always be the case as any item with durability of 0 wo ... that would always be the case as any item with durability of 0 would have already been discarded in a ... 1 pip at the Item stage of the action. Example, I want to eat and I have three food in a stack with 3 ...
'Intrepid Mode' Alternative to 'Hardcore Mode' for Re-Playability, Fun, Challenge, Anti-Exploit, .,
... ose players who enjoys losing this game in as memorable way as possible, preferably with multiple close ... ayers who enjoys losing this game in as memorable way as possible, preferably with multiple close call ... g this game in as memorable way as possible, preferably with multiple close calls along the way. Winnin ... e, preferably with multiple close calls along the way. Winning this game, or worse: sailing through ho ... modeâ nor adding lots of curses does that in a way that feels very satisfying. Premise: Could some ...
Items used that don't lower durability, in a Stack.
... I think the cleanest way to handle this is: In step 1, move dice to the center of the card for items you will use in the action. Do not reduce pips now. ... pips now. In step 5, for each item, either discard a used "do not reduce durability" card and move the die back to the corner, or reduce the die by 1 pip ... the die by 1 pip and move it back to the corner (discarding the item if durability goes to 0) ...
"You may use cards...": only the holder or any participating character?
... applies to the Protective cover (A0143) Advanced Skill (which says: Whenever you are to lower the durability of an Item, you may lower the durability of this item instead.): does its effect protect only ... dvanced Skill (which says: Whenever you are to lower the durability of an Item, you may lower the durability of this item instead.): does its effect protect only items in the inventory of the character w ...
Bird Call Advanced Skill (A0138): reduce durability of "used" cards?
... I'm pretty sure that the answer is #2 : Durability is impacted. You say : This is not exactly the case : only the part "" must be applied during Step 3. As you can read in Step 2, effects are also applie ... a rule modifier allowing another icon than hunting, but without changing the rule on the cost of durability. ...
Asking about combine item
... Crab tells you to shuffle cards back into the action deck, then return this, so after taking the action once the crab is no longer part of the item. ... to shuffle cards back into the action deck, then return this, so after taking the action once the crab is no longer part of the item. ...
Asking about combine item
... ame the quantity not increase. The problem is, today when i played game, i found a "Shovel" and a "Crab" - They has the same name is "STAMINA". When i combined them, the quantity increased from 3 to 4. - ... same name is "STAMINA". When i combined them, the quantity increased from 3 to 4. -> I can use a "Crab" 4 times, that mean can put 24 cards from discard pile to the action deck? Is that right?. Please h ...
[FanMade-Curse] The Forgotten Chamber
... t is playable only via an electronic device, preferably a smartphone. Just start a game as usual with t ... le from 1 to 4; How to play ? 1. Go to http://extraboard.net/the-forgotten-chamber 2. Prepare your gam ... digital ? Is a paper version possible ? The curse was designed with digital features, with some non-po ... nned. Make sure to respect the SPOILER tag if you want to share your experience Good luck ...
Relinquishing an item
... Note: if you declare you are using a "using this does not diminish the durability" card, that counts as using the entire item, so you can apply effects from all cards in the item. (The icon needs to be a ... the item. (The icon needs to be appropriate to do this) If you declare using a "does not diminish durability" card, you must use that modifier and discard that card. ...
[ID:A0143] Protective cover
... The card A0143 Protective cover says "Whenever you are to lower the durability of an Item, you may lower the durability of this item instead." Does this mean to we have to use one pip from the item the ... 143 Protective cover says "Whenever you are to lower the durability of an Item, you may lower the durability of this item instead." Does this mean to we have to use one pip from the item the protective c ...
Anjika Patel ability
... I right in thinking that providing I have the leaf resource, I can add the war paint into a weapon bumping the durability up, remove it with her ability ... ave the leaf resource, I can add the war paint into a weapon bumping the durability up, remove it with her ability (stealth card goes to discard pile), t ... hen repeat? Seems really strong. I guess you need the resource, but free durability on weapons is amazing. ...
Stacking food on previous item
... be activated (eaten) it should be discarded. The important thing on the durability and the food is that food take spaces on your stacks and spaces shoul ... on your stacks and spaces should be managed. A food only pile won't have durability issue (same keyword) but is constrained in size. You could combine wi ... issue (same keyword) but is constrained in size. You could combine with a walking stick if you are low on stacks but it serve no other purpose. Maybe s ...
Stacking food on previous item
... Hello everybody, My question was never really answered in another topic. Imagine I have already a Walk ... swered in another topic. Imagine I have already a Walking stick with a durability of four. Now I gain ... . Imagine I have already a Walking stick with a durability of four. Now I gain one food card. I want to ... a durability of four. Now I gain one food card. I want to combine the Walking stick and the food to a ... a combined item with the previous Walking stick durability of four. Can I now use four times the food t ...
Item combination
... res at least one keyword with the Item card the die is resting on (at the top of the column), its durability value is added to the value of that die (to a maximum of 6). Does this mean, that you are allo ... mean, that you are allowed to combine items which don't share any keywords without increasing the durability or are you just allowed to combine items which share at least one keyword? ...
Infinite combo?
... okus: Handle action while on Terrocokus terrain: Swap a card in your hand with a card in the action de ... r hand using Card 50 ability. Costs nothing and always works due to Scholar skill. Get the Raft in you ... s in discard. Play Restful sleep, using Raft, 3 durability left. 4 cards go back into deck, Restful sle ... l sleep back into your hand. Play any 4 cards you want (make items, gain XP, draw more card 50, etc.) ... ard 50, etc.) Play Restful sleep, using Raft, 2 durability left. Repeat indefinitely. When Raft gets us ...
[Fan Made] [WIP] John Dolittle Character
... . If you eat food from the stack, it consumes a durability from the stack to eat the food anyway, so th ... es a durability from the stack to eat the food anyway, so the canteen activation is "free." If you eat ... from anywhere else, you'll have to consume one durability from the canteen for each piece of food you ... ility from the canteen for each piece of food you want to eat, which empties the canteen pretty fast. ... the same stack. Glad you like him! I'm looking forward to testing him in the next few days. ...
[Fan Made] [WIP] John Dolittle Character
... icantly better if you can eat food in the same stack -- it chews through durability quickly otherwise." When you eat, you consume one food at a time, so ... od at a time, so if you had a stack of two meat, you'd have to lower the durability by two to use the ability twice. More importantly, thanks! This look ... ability twice. More importantly, thanks! This looks super cool! I look forward to playing with him soon! ...
[Fan Made] [WIP] John Dolittle Character
... He's done! A first draft, anyway. Dr. Dolittle travels to distant and unexplored regions in search of ... of his menagerie of animal friends, but, when he awakes on the shores of the seventh continent, he is ... atch his animals, and he's just a nice person, anyway. Sleep discounts are nice but not too powerful ... eat food in the same stack -- it chews through durability quickly otherwise. Serenity-Stamina is a goo ... deally string ready) and use it as soon as your durability hits 3. String is my favorite resource. I li ...
What resources exist for fan creations?
... leasing? I'd be happy to help compile them if you wanted, I've done a similar project for the Looney P ... ith the Companion keyword, you may apply: -1/Star Water Pouch 3/0 Craft (-1 String/-2 Leaves), 3 Durab ... Water Pouch 3/0 Craft (-1 String/-2 Leaves), 3 Durability, Sleep, Gift, Anchor -2/Star, Serenity/Stami ... Bamboo): One involved character may double the durability of one of their items. ...
Items used that don't lower durability, in a Stack.
... ys "discard this" as part of the effect. You use the stone by throwing it away (to help with fighting, for example) and don't have it anymore. The found ... ually share all these characteristics (in my experience) - they have the durability of 1 - AND say "Using this item doesn't lower the durability" - AND ... y have the durability of 1 - AND say "Using this item doesn't lower the durability" - AND have "Discard this" as part of the effect(s) ...
Using Items
... Hi :) Yes. You spend 1 durability at the beginning of the Action phase, and you decide after draw if you use 0 , 1 or more effect(s). 1 Item = 1 stack of ... se 0 , 1 or more effect(s). 1 Item = 1 stack of item cards = 1 die If you want to activate effects on 2 different Items, you have to spend 1+1 durabili ... you want to activate effects on 2 different Items, you have to spend 1+1 durability. ...
Items that are not ideas
... ords don't fit it is not good idea to add a food under an item because consuming the food degrees durability of the item. Right? Actually, it implies that stacking food without key word into one item doe ... without key word or with different keyword (doesn't add any pip) I still have the food with 1 pip durability. When I eat I lost 2 food cards without use. Or (may be) I have to take more cafe after lunch ...
Effect on card #219 (A0657) after exploring Hollow Trunk (A0226)
... is it mandatory to lower pips of items, which we are discarding from? And if yes, by its initial durability value? (Personnaly I do not think so, becasue if initial durability of discarded item card wo ... ? And if yes, by its initial durability value? (Personnaly I do not think so, becasue if initial durability of discarded item card would exceed currnet pip value, it would mean discarding whole item, an ...
Items that are not ideas
... The Whiskey bottle has the text "Using this does not lower the durability of the item", but I am confused about this text when it is combined. Let's say the Whiskey bottle is the 1st item, and you combin ... mbine other items (under the whiskey bottle card). Can the combined item be used without loosing durability, or does this only apply to the action on the whiskey bottle itself? ...
Items that are not ideas
... ur inventory? Basically is it saying, that unless the card specifically says "Do not decrease the durability of the item," when you use an action on an item card you decrease the durability? It's not ex ... not decrease the durability of the item," when you use an action on an item card you decrease the durability? It's not exactly clear in the rules, unless I'm missing it. ...
Spike Trap: When do you discard it?
... u perform the same type of action and even too if you have decreased the durability of the object containing the spikes. Descreasing the durability only ... ased the durability of the object containing the spikes. Descreasing the durability only permit you to use any card you want from that object. It can be ... the spikes. Descreasing the durability only permit you to use any card you want from that object. It can be 0 :). But you can also use the spike during ...
Items that are not ideas
... on card from a search action on a card, and at the bottom it didn't have any key words, but said "durability for using this item doesn't decrease the die." If the durability isn't decreased when it is u ... t have any key words, but said "durability for using this item doesn't decrease the die." If the durability isn't decreased when it is used, does the 1 pip still get added to the item stack it's added t ...
Items that are not ideas
... I just want to seek a little more clarification around this post. Last night I was playing a found a c ... more clarification around this post. Last night I was playing a found a card that was a 1 pip item, an ... ost. Last night I was playing a found a card that was a 1 pip item, and said on the card at the bottom ... 1 pip item, and said on the card at the bottom "durability for using this item doesn't decrease the die ... also, I might be thinking dumb, but what does "durability for using this item doesn't decrease the die ...
Items that are not ideas
... fting cost). You may combinate it in a items column but, as there's no keyword, you can't add the durability. Fortunatly, there's often a sentence that say the durability for using this item doesn't decr ... ere's no keyword, you can't add the durability. Fortunatly, there's often a sentence that say the durability for using this item doesn't decrease the die. ...
Maxed Items
... if you keep discarding food. You'll manage to have an item with infinite durability during your game. But maybe you're game will not going too far :D 1 d ... lity during your game. But maybe you're game will not going too far :D 1 durability point against 6 cards recovery. The offering has to be very good !! ... very good !! :D Besides I won't be surprised ifsome offering end in a bad way ! ...
Maxed Items
... m experience points That four items, plus an extra 3 due to woven basket. You can keep generating durability indefinitely. Is it worth it? For that setup it sure is. And you can still add 2 more useful ... setup it sure is. And you can still add 2 more useful items into it and still keep regenerating durability, just a bit slower. ...
Maxed Items
... hers. In order to use the ability to discard the food card you must use the object. So the object durability is decrease by one. Don't forget that the durability of a stacked object is increased only if ... card you must use the object. So the object durability is decrease by one. Don't forget that the durability of a stacked object is increased only if thes share the same keywork. I don't know about the k ...
Maxed Items
... ld be able to combine an extra item, adjust the durability and then discard a card. That would be cheat ... which must be discarded. The dice (if there is durability remaining) go on to the next card if it was ... urability remaining) go on to the next card if it was the top one. Don't forget that the food card sha ... that doesn't share a keyword seems to be a total waste ! ...
Maxed Items
... ou move on (like eating before moving). If you create a new stack with meat on top (or any single durability item like fire starters) and then use it, is the rest of the item stack discarded (since disca ... carding the card is a part of the item effect as per the relinquishing rule)? If not, what is the durability for the remainder to be set to? ...
cracked neoprene mat
... I'm having the same problem with my 7th Continent playmat. I thought neoprene playmats were more durable than this. I'm surprised and disappointed by the low quality of this product. ...
Items used that don't lower durability, in a Stack.
... @Abredon : The way you decide to move the die is your convenence. The more important thing is the result : - If you use any effect of the "free durability" card (and only this card) ==> In the end, the ... is your convenence. The more important thing is the result : - If you use any effect of the "free durability" card (and only this card) ==> In the end, the die has the same value as at the beginning of t ...
Bird Call Advanced Skill (A0138): reduce durability of "used" cards?
... cts such as the one from Bird call are applied during the relevant step. In the case of Bird call it would be during Step 1 since it's where you choose which items you'll use during the action. The durability of "hunting" items would therefore be decreased by one as well. Hope that helps Bruno ...
Returning Past and Board Cards
... tion : you will have to do it again after a backup or after a symbol . But you will soon discover a few surprises: sometimes the terrain exists in several copies and random events are sometimes desirable (for survival and for quests). Good game ! ...
Looking to pick up more game
... e replacement cards: -minis (and standees for the 2 new characters) -an adorable little magnifying glass the size and shape of a card (with no specific i ... ssic box and trays have to figure out a storage solution. Maybe not right away, but if you start hunting down expansions, it will happen. -You might wa ... way, but if you start hunting down expansions, it will happen. -You might want to print out the discard pile holder ability. (No need to make an actual ...
[FanMade-Curse] The Forgotten Chamber
... nglish speaker to get by https://translate.google.com/translate?hl=en&sl=fr&tl=en&u=http%3A%2F%2Fextraboard.net%2Fla-chambre-oubliee.html since most of your test is plain text. It definitely has some err ... sed. I'm curious to get to the parts that cannot be easily translated into cards and to think about ways around that! ...
"Return this." for the top card in a combined item...?
... combining items have a section on what happens when an individual item is removed from a stack. Anyway it works exactly as you describe. Whatever's on top of the stack is the new top card, the die stay ... Whatever's on top of the stack is the new top card, the die stays on top of the stack at the same durability. ...
Card 180 (A0599)
... t do that") If we apply Restrictive (which is the way most games are written), we cannot read any text ... cards is a problem for this very reason) The only way to NOT process the first paragraph but still pro ... 2nd is for a rule to state so. It is vastly preferable to have rules that allow a Restrictive interpre ... are intended to be read in one of the 2 standard ways, and proceeds to a conclusion via logical infer ... are not meant to be read in one of the 2 standard ways, then the rules have the problem that any playe ...
Errata Correction Pack WGUMCD?
... 3 real changes and some more that are just typos is comparable to the upgrade pack they did for first edition to second edition. It was only a few cards, and many of them were very minor fixes. ... t are just typos is comparable to the upgrade pack they did for first edition to second edition. It was only a few cards, and many of them were very minor fixes. ...
Relinquishing an item
... where mentions "Using this item does not reduce durability value", should I lower the die value of the ... he stack where "Bolas" Action card (or any other) was? This way there are other cards that can lower y ... here "Bolas" Action card (or any other) was? This way there are other cards that can lower your combin ... y more than just one pip... Also, if "Bolas" card was the top card of one of the inventory stacks, aft ...
Card 180 (A0599)
... entioned in this thread, that would mean that Forewarned is Forearmed and anything else that can be us ... nd that items are live in your inventory if the durability has been spent. It isn't spelled out as a li ... effect like any other card that shuffles itself away and reduce the ambiguity that exists now with th ... I'm not trying to say it's great and perfect the way it is. But I don't think it's truly ambiguous to ...
Discard pile / pray at grave / will card timing
... same card back -- but he also confirmed that that was how it worked under the rules, that the card you ... cards are in the discard when you shuffle cards away, and are eligible to be chosen. Anjika will like ... rded until after you randomly choose and shuffle away the cards it heals. In this case, it is a very m ... In this case, it is a very minor distinction one way or another. If it's unintentional that the will ... e cards back, it's simple. No reason to go down a rabbit hole just because they overlooked a combo on A ...
Anjika Patel ability
... If this is more problematic than all the other combos that exist, it is only because it's accessible from the very beginning of the run. Infinite durability is a more limited and less useful output than most of them -- many of the others give you unlimited cards back from the discard, unlimited XP, let you buy all the advanced skills... Really game-breaking stuff. If this is getting nerfed and Dark ...
Anjika Patel ability
... As soon as you get the Spike Trap, the combo is live again though. Basically unlimited free durability at the cost of keeping one card in hand. Still way overpowered. Bruno's proper nerf for me. ... ve again though. Basically unlimited free durability at the cost of keeping one card in hand. Still way overpowered. Bruno's proper nerf for me. ...
Drawing a set of Adventure Cards with the same #
... ecessarily have to take the 150s out and shuffle them every time, though. When I take a 150 I just grab one from somewhere in the 150s, and when I return one I just jam it anywhere in the 150s. I give th ... in a random-ish order or if they have, e.g. all the empty handeds clumped together, and I wouldn't want to risk it. ...
Please help me playtest a puzzle from my fan expansion
... while the rest are scattered around or not even on the main map, or (preferably) just marking the maps on your hand-drawn continent map and noticing tha ... nd-drawn continent map and noticing that they're in order, is the intended way of solving this. Because exploring all the way from the whale skeleton on ... e in order, is the intended way of solving this. Because exploring all the way from the whale skeleton on crocodile rock to the town in the desert is su ...
Anjika Patel ability
... Anjika's options for stealth-for-aggressiveness swaps are unusually limited. Stealth cards in the ski ... the following: Camouflage outfit (hunt, sneak) War paint (fight, hunt, sneak) Fire-making kit (fir ... ak) Fire-making kit (firestarter, no bonus) Forewarned is forearmed (ALL) On the hunt (no bonus) K ... lth card in hand gives Anjika access to bonuses toward (at most) two extra Action types, rest and lock ... ed in her case to protect against the War Paint durability loop. ...
Please help me playtest a puzzle from my fan expansion
... I don't know if you still want feedback, but my guess would be this. Each number on the map relates to a specific card. Not the card it is on, but the card it points to. I haven't played a full game in ... a card. From memory you have: 1 = whatever card the fish is on 7 = a hidden number with a hole to grab something 4 = a door that gets a card i think 8 = might be a dead animal etc etc.. Then, perhaps th ...
Find a new item but no dice left
... Hi there. The title is (sort of) explanatory, but still needs some additional explanation. What happens if an item is found, but there are no dice left to set durability (let's presume solo game for simplicity) ? Asking mainly about the food - is it possible to get, let's say, 4 food cards, and use them immediately, if we have no dice left to put on the stack ? And, if we cannot keep such item as an ...
[WGUMCD] 3 Card shoes
... s searching through them easier The rest is in the other box, but you need that only sometimes (I always grab the whole bundle of exploration cards at the same time) ... ching through them easier The rest is in the other box, but you need that only sometimes (I always grab the whole bundle of exploration cards at the same time) ...
Reading the updated card list ...
... To make reading the list easier I created a sort and filterable list here https://docs.google.com/spreadsheets/d/1UxFKydKJx7INjUp8BCJI5cwAvy_X4qiSFcz-ou5hERY ... eated a sort and filterable list here https://docs.google.com/spreadsheets/d/1UxFKydKJx7INjUp8BCJI5cwAvy_X4qiSFcz-ou5hERY ...
White-Box Curse Setup Questions
... ystals Song can't be played in a 12 curse run. It wasn't designed to be, and because of that it has so ... won't be able to finish your 12-curse run. If you want to lift all 12 curses for a proper 12-curse fin ... ssible, because every trip to Turtle Island irreparably shortens your Crystal Fog lifeline, forcing you ... it's challenging, serious, and weird, and if you want to play a die-hard all-curses-all-expansions ru ... rse. If that sounds odious to you, but you still want to play 12-curse with Crystal's Song, an easy h ...
Mixing all the cards ?
... e, you'll have a fairly good heuristic that anything you don't recognize is probably just added and therefore relevant to your curse. Personally I think this sort of side-channel information is undesirable, and it is better to mix in everything and have those irrelevant clues and currently-useless mysteries to discover, but a strong case could be made that these are distractions from the curse you're ...
Late comer looking to purchase
... Slydev1l, it seems like there are two options. Watch Ebay, or watch this site for when the store opens ... seems like there are two options. Watch Ebay, or watch this site for when the store opens. The proble ... vious post, although you categorized them as an unwanted middleman. You seem to put scalpers in a sepa ... kers or something. You know, if I try to force my way into the Apple store to grab an iPad, they won't ... if I try to force my way into the Apple store to grab an iPad, they won't open the door to let me back ...
Late comer looking to purchase
... ringing up extreme examples to clarify my point. Also, i didn't talk about warlords, but about "respected" companies, which i know doesn't make the situ ... ee you have to pay so the open the door for you - a service not needed nor wanted, but they will keep the door shut until you pay. A scalper doesn't buy ... raises when they resell. Scalpers are the people who go to a convention, grabbing all the promos laying out (yeah, there's a reason why you now have to ...
Late comer looking to purchase
... s it is practiced now it's more like someone cleaning your car without you wanting it and then charging you a fee for their work. There were more than j ... re than just a few events where there were enough tickets for everyone who wanted to visit, but still people had to buy from scalpers because those grab ... wanted to visit, but still people had to buy from scalpers because those grabbed the tickets only to sell them with a hefty markup. ...
Fan Kit : Announcement & Feedback Thread
... A0whatever card number. -It's part of the background and there's no vector version of it, so if you want to put it on top of your art you have to cut it out yourself. -It's right in the middle of the st ... ok of a card. -In general it is very "loud." It's pretty big, lime green, has all-caps, attention-grabbing text, a funny face, and look-at-me spikes. Often, it is the most attention-getting part of the ...
Someone at the factory messing with me?!
... scrimmage last night and noticed something odd. I was trying to remove a durability on my bandage from ... noticed something odd. I was trying to remove a durability on my bandage from three to two when i reali ... n my bandage from three to two when i realized it wasn't possible. See the photo... Not a big deal, ju ... possible. See the photo... Not a big deal, just swapped out the dice... but more of an entertaining e ...
[Fan Made] [WIP] John Dolittle Character
... Dark (Dark Side, Dark Whispers, Dark Regeneration) but I don't love it anyway. Can you remember anything he says in the books? I haven't read them sinc ... an you remember anything he says in the books? I haven't read them since I was 12. John Dolittle Companion cards do not count against your green card li ... bility on a card with the Companion keyword: Canteen 4/0 (-3 , -1 ) Durability : 3 - Keywords : Serenity/Stamina -2 and/or Shuffle a card at random ...
[Fan Made] [WIP] John Dolittle Character
... ossible. So the place I ended up on thematically was that Dr Dolittle would probably hunt if he had n ... rsion, in the comments: fix it's already gone. It was there for mechanical, not thematic reasons. His ... ter's power, and as the first version of this kit was designed pretty tightly to "normal specification ... ecifications" for a 7c character, so I thought it was necessary for him to have some kind of interacti ... him to have some kind of interaction with item durability. Playtesting showed that he really didn't ne ...
Combined items with discard text
... s right : - before drawing, you have to choose which objects (columns) you want to activate (-1) - after drawing, you may use any effect on these obje ... se activated columns). You can choose to apply no effect at all, but the durability is lost anyway. ... ). You can choose to apply no effect at all, but the durability is lost anyway. ...
Combined items with discard text
... So, I've combined a club (3 uses) with the bolas (1 use) so I now have a combined item with 4 uses. If I use the bolas ability (which says to discard it after use), do I do so? Do I also reduce my durability number down to 3? ...
[Fan Made] [WIP] John Dolittle Character
... henever you discard or banish a card with the Companion keyword, take [Depressed]. During any action where you use an ability on a card with the Companion keyword: Canteen 4/0 Craft (-3 , -1 ) 3 Durability Serenity/Stamina -2 and/or Shuffle a card at random from the discard pile into the action deck. Friend of Nature When taking a red card would cause you to discard or banish a card with the Comp ...
[Fan Made] [WIP] John Dolittle Character
... So: I Shall Fix It! was gone in the next version of his kit. It's cut for power level and mechanical identity reasons; he should be relying on his inven ... update a few weeks ago. She has a repair kit card that just adds 3 flat durability to a stack. It has a limitation of its own, it takes up a slot in the ... f its own, it takes up a slot in the item stack and she doesn't have great ways to discard it, so it has less abuse potential with Remember. Still, I th ...
Just found 7th continent - any way to purchase (now or in the future)?
... Thanks Firebird! I was registered to the Serious Poulp newsletter but not the 7th continent. Im hoping im alright now to get the email when it open. Im hoping its last enough so we can all grab a copy ! ... t. Im hoping im alright now to get the email when it open. Im hoping its last enough so we can all grab a copy ! ...
What resources exist for fan creations?
... you could use a brown box ability on a card with the Companion keyword, you may apply: -1/Star -1 Water Pouch 3/0 (-1 /-2) Durability : 3 Effect : / / ==> -2 Keywords : Serenity/Stamina [...] ... ility on a card with the Companion keyword, you may apply: -1/Star -1 Water Pouch 3/0 (-1 /-2) Durability : 3 Effect : / / ==> -2 Keywords : Serenity/Stamina [...] ...
Can Frankenstein get a card back in the middle of a check?
... lls he has to carry, so it feels like that might not be intended. Are you supposed to be able to use that ability during a check? Vaguely related question: If (for example) Lovecraft uses the last durability on his Serenity stack during a check, those cards aren't actually discarded until the end of the check. That means he can still discard a Serenity card from that stack to turn curses into succe ...
Action required items
... o your item is not just a raft, it is a Raft Torch! The order of the item cards in the stack doesn't ever matter, except in one case: a new item card attached to an existing item only increases the durability if it shares a keyword with the top card. For all other purposes, it doesn't matter whether an item card is on the top of the stack. ...
Action required items
... e to complete your optional quest. Please, take time to read again the rule about items managing. 1 die per pile. 1 pile = 1 item with X cards. Keywords are not mandatory to stack. It's just for a durability bonus. ...
Late Expansion Purposes for Wave 2
... On the same boat! I want to grab all the expansions! ... On the same boat! I want to grab all the expansions! ...
Late Expansion Purposes for Wave 2
... ugh... at least i'm not alone on my error of only grabbing the base game. ...
A few questions after our first session
... after a check, Iâm assuming itâs fine for a character to take one that was one of the 5 specific to another character in the game? Other than the pi ... n a cure test. As they are seperate abilities would I need to reduce its durability by 2 if I want to reduce the cards AND increase the successes? 4) I t ... hey are seperate abilities would I need to reduce its durability by 2 if I want to reduce the cards AND increase the successes? 4) I think I saw someone ...
[Checked – No error] Deafness
... I know this is old but only just came across this card during the game and thought I'd add in my thoughts. I to thought the ear plugs were discarded. Partially because they only have 1 durability. This means that you can use them, give them to someone else, they use them, etc. Yet it says you only found a single set. I think it would be more realist for the 'deaf' card to have the action "remove ear ...
"Item with the keyword"
... se the Viking song 050 card, along with the Figurehead item attached to my walking stick "Will" stack to refresh the durability on my walking stick? ... Figurehead item attached to my walking stick "Will" stack to refresh the durability on my walking stick? ... attached to my walking stick "Will" stack to refresh the durability on my walking stick? ...
Soundtrack app for Android + iOS
... 019 I've had the app open on my phone all day and wanted to offer a nickel's worth of free advice for ... some similar visual cue that communicates the software has received the input and is attempting playba ... open apps, it lingers in the system tray, with no way to close it or swipe it away. See screengrab, b ... system tray, with no way to close it or swipe it away. See screengrab, below: Lingering app The only ... no way to close it or swipe it away. See screengrab, below: Lingering app The only way I've found to ...
Items used that don't lower durability, in a Stack.
... I was following Bruno until he wrote "(which is therefore discarded)". Does that mean that the unlimited durability item (in this case, the Sharp Stone) is "therefore discarded" after being used? This ... ollowing Bruno until he wrote "(which is therefore discarded)". Does that mean that the unlimited durability item (in this case, the Sharp Stone) is "therefore discarded" after being used? This doesn't ...
[Fan Made] Brumpy in Miniature
... py miniature just after the KS and put it on Shapeways It can be found HERE if you wish to have it pr ... material. And this week is free shipping at Shapeways for any order above $25 (code MAKEITYOURS) The ... imon (and anyone interested in Simonââ¬â¢s shapwaays Brumpy) - mine arrived this week. He is adorab ... apeways Brumpy) - mine arrived this week. He is adrabble and tiny! There is no way he will be too big f ... ed this week. He is adorable and tiny! There is nowaay he will be too big for scale which is awesome. ...
Lowering action cost below zero? (Generally / team work modifying mechanism?)
... here are several situations were it might be preferable to fail an action. The black section is not alw ... ble to fail an action. The black section is not always necessarily the worse outcome. Most of these si ... th the game, but rather intentionally set up this way by the creators. You will see when you get there ... s all in post linked in my original post. But anyway, here is the full spoiler on this "exploit" comb ... ther card is D1183 (adventure card 608) from the Swamp of Madness expansion. The texts of both cards a ...
Items used that don't lower durability, in a Stack.
... less the game creator has specifically said otherwise. This would keep it in line with discarding a "card" for an item stack, since you target the single card, it dismantles, while the effect of no durability loss says "item" rather than "card" seems to suggest that the stack is involved, and NOT the single card...? Thoughts? ...
Items used that don't lower durability, in a Stack.
... e Item; And I decrease the pip -1. Step 3 : I choose which cards (and which effects) in this Item I want to use : If I use only the #135 card, its effect says the durability didn't have to decrease. So ... (and which effects) in this Item I want to use : If I use only the #135 card, its effect says the durability didn't have to decrease. So I increase the pip +1. In another case (more cards used OR no card ...
Items used that don't lower durability, in a Stack.
... n the example I used it would be the " Bow" item card combined with card # 135. Say you are doing a fishing action, both cards can support the action if in the same item stack, does the bow lose a durability, since card 135 prevents the loss.? There are many other examples, and as I've said, this seems to not have come up anywhere in the forums here or bgg. ...
Items used that don't lower durability, in a Stack.
... " both can be used to modify a fishing action, if the fat grub is used to provide its 2 stars for success AND the effect of the bow is used to add a sat as well, the grub being used "does NOT lower durability of the item ...So does the bow effect essentially get a free use here. The fat grub ofc must then be discarded Be nice to have a SP ruling on this, as it occurs quite frequently .... ...
I just missed the Kickstarter campain. Is there a way I can buy in anyway?
... There might be a chance that Serious Poulp will allow late pledges through the pledge manager. If that is not the case, you need to find someone who has a pledge, preferably living in your vicinity, and join their pledge with additional order through the pledge menager. ...
[Checked – No error] Error A0722: Link missing to Card A0649?
... have been done. But I don't think it's an error. There are some other "one-way" links elsewhere in the game. Another thing: If they linked to the "hidde ... for the players. (Although, I have seen a similar thing done too.) Either way, it has no effect on gameplay or discoverability of terrains. ... imilar thing done too.) Either way, it has no effect on gameplay or discoverability of terrains. ...
Using Items
... You can always combine item cards with existing items (as long as the stacking limit isn't exceeded). But the durability increase is only when there is a shared keyword between the newly added item card ... ys combine item cards with existing items (as long as the stacking limit isn't exceeded). But the durability increase is only when there is a shared keyword between the newly added item card and the firs ...
Using Items
... Thanks. Also how about combining items? As the rules point out, you can increase the item durability if the newly crafted item has one of the keywords from the item already in play. But what if there are multiple stacking with different keyword? For example if the first item has skill - stamina, and then the second has skill - stealth. The second item is valid to combine. But if the third item has a ...
Using Items
... ct(s)"! My own interpretation (that I think is the official one): When you use an item (stack) it always costs just one durability pip and you can apply any of the applicable effects (involving any numb ... etation (that I think is the official one): When you use an item (stack) it always costs just one durability pip and you can apply any of the applicable effects (involving any number of item cards in the ...
Using Items
... r more effect of the specified action. So if there are more than one effect in one item slot (with more than 1 card stack), do the effects stacking? And when using the stacking items, do you spend durability item just one (for more than one effect) or depends on how many effect used on that action? For example the action taken has 2 effects on one item slot. Item 1 gives 2 successes and Lucky numbe ...
Items that are not ideas
... Yes, for eating the food you have to decrease the durability of the shovel-food-item. ...
Items that are not ideas
... got an food 1. When I add the food under the shovel then pips are or aren't changed according to key words on both of cards (obvious). The question is if proceeding an action on food card decrease durability of shovel item? ...
Eliminated Character and his Character card
... The should return to the box. As stated on the other side of this paragraph. All of that character are removed for the action deck and discard. You then can add a new character to the game, preferable a different one to keep the feel that they have snuffed it for good. And add this new characters to the action deck...and continent playing ...
Woven basket - basic idea card - correct use clarification only
... the wording of the rules does not match the ruling, even though the ruling was made with regard to that wording. There is only one moment I can potenti ... its effect is activated. How long is this time? It appears to be immeasurable; thus infinitesimally small! I wasn't considering this time to exist as ... s this time? It appears to be immeasurable; thus infinitesimally small! I wasn't considering this time to exist as it has essentially zero length. I d ...
Kickstarter Ideas
... y- I just feel like these a re bit thin. Or maybe better printing? It seems the ink 'chips' off along the edges easily. At least on the highly shuffled deck cards-- maybe just those could be higher durability card stock? ...
Items that are not ideas
... That's right, except if you combine an item card with a common keywork (the durability will increase over 1). ...
Items that are not ideas
... So in the case of the Whiskey bottle (which has a durability of 1), it would be unwise to combine other items under it. As soon as you use the other pieces of the combined item, it would all go away. ... e other items under it. As soon as you use the other pieces of the combined item, it would all go away. ...
"Creative" use of an Adv Skill?
... There is a difference between activate a item (-1 durability) and use it (an effect from this item is applied). In your case, you activated your paddle/club without using it on the walk action. So, no "e ... ct from this item is applied). In your case, you activated your paddle/club without using it on the walk action. So, no "exploit" in my point of view. ...
Items that are not ideas
... Using an action on an item card decreases durability. Rules page 21, top: ...
Fully Leveled Up Exploit [Lovecraft]
... ence OR succeed, using Dark Whispers to spend no energy, to purchase advanced skills. Because you have spent no energy to complete these steps, and because if there are no cards you are prompted to grab, you return all cards from the discard pile, you can repeat them indefinitely. Fail Wild Imagination to gain infinite experience then succeed Wild Imagination to purchase every advanced skill in the ...
Interpreting "Each involved character takes X & {-Y durability pips}"
... Hi, "&" and "and" have the same meaning here. "&" is mostly used when it applies to different effects such as "takes a {XXX} card & {-2 durability pips}" where "and" usually applies for the same effet "take card XXX and card YYY". ...
Spike Trap: When do you discard it?
... y ? because you are able to use all or part of an object pile during an activation. So if you don't want to insta kill the predator then you don't use this card. If you don't use this card you don't dis ... se them even if you use the pile containing it even for a , then you don't discard them. BUT, the durability is still decreased, even if you haven't use any other card from this pile. ...
Items that are not ideas
... , you can't increase the value of the die. All effects of your cards stay like before. I recommand the Slot no1 : because with a die of 6, you can add 2 other items but without the keyword bonus on durability. Therefore, it's a good deal to use a card space in this slot for a card without keyword and/or no shared keyword. Q2/ The item card is discarded only if it's write on it (and it is often the ca ...
Kickstarter Ideas
... , I'd like a divider for Character Skills to go between the Skill and Advanced Skills divider. That way you can just grab the whole skills deck out without having to sort it. Have made my own out of car ... er for Character Skills to go between the Skill and Advanced Skills divider. That way you can just grab the whole skills deck out without having to sort it. Have made my own out of card for now, but an o ...
[Checked – No error] Deafness
... Hi, Not an error. There are two ways for becoming deaf. One of them (wax plugs item) is not discarded ... here are two ways for becoming deaf. One of them (wax plugs item) is not discarded when you use it and ... scarded when you use it and doesnââ¬â¢t loose drabbility either. Therefore you can keep it in your i ... aled. Since the permanent event card before the rowa warns you that only a deaf character can take the ... healing their deaf State if they donââ¬â¢t havewahe wax plugs in their inventory. ...
[Checked – No error] Deafness
... erything else that can kill in the game gives you warnings and at least lets you use lots of energy to ... ts you use lots of energy to get free. To have no warning, and be stuck, not dead just stuck by someth ... ems in poor taste. Why can't you just, force your way through the loud sound by 1) taking a penalty of ... f 3) plug your ears with your fingers? Because if wax plugs are sufficient sound dampening to let you ... certain death waiting in the room and some "unendurable" sounds... that's not even a choice, you endure ...
[Checked – No error] Spoiler Card 358 (371, 446, 426, 391, 368)
... ling on your head doesn't appear to be intentional and it isn't mandatory to then fight the thing. Perhaps its purple sludge can transmit vibrations and it thought you were an easy meal (like a bunny rabbit). But when you didn't die from it landing on you it lost interest. So coming into the room from the East, you don't step on the purple sludge and you don't notice him stuck to the ceiling. ...
Crafting items and card maximums
... It's unclear to me how to count skills for craftable items towards card maximums. I interpret the rules as follows: A crafting skill counts toward a pla ... card maximums. I interpret the rules as follows: A crafting skill counts toward a player's skill limit until the item is crafted, at which time the card ... skill cards -1, inventory cards +1). When the crafted item no longer has durability, it is discarded. I sort of expected to be able to re-use a skill (i. ...
Interpreting "Each involved character takes X & {-Y durability pips}"
... Several cards i have encountered have consequences formulated like: "Each involved character takes a {XXX} card & {-2 durability pips}." Other cards use the word "and" instead of "&": "Each involved character takes a {XXX} card and {YYY} card." The explicit use of "&" instead of "and" seems to imply that "&" should be interpreted differently than "and". Which of the following is the correct interpret ...
Items that are not ideas
... When you get an item that dont have any icon other than Durability, what is the correct way to go about in? Regarding both In Hand Limit (Count as blue Idea?), making it into the item (just lay it down f ... When you get an item that dont have any icon other than Durability, what is the correct way to go about in? Regarding both In Hand Limit (Count as blue Idea?), making it into the item (just lay it down ...
Deconstructing an Item clarificarion
... om it as long as it matches the effect's requirements (such as having a proper keyword). If the discarded card is the top card, then the dice goes on the card which is immediately under it, and the durability of the Item remains the same. Bruno ...
Deconstructing an Item clarificarion
... ntory with the word will on it" do we: (using the walking stick and bow example) 1. Discard the bow ca ... des the rulebook, page 5. 2. Discard both bow and walking stick card, because they are joined and when ... rs them one card together. I suspect option 1 but wanted confirmation. Additional question, can we do ... llowing: A variation of option 1, we discard the walking stick card (top card). This means the bow be ... means the bow becomes the top card and gets the durability dice of 6 (page 20). ...
Maxed Items
... y to the question. I thought you could only combine cards with the same keyword, and can increase durability. A re-read of the rules I now understand the misunderstanding. Anyway, from the hunt card, the ... word, and can increase durability. A re-read of the rules I now understand the misunderstanding. Anyway, from the hunt card, the consequence is draw 5 'meat' cards. You draw the 5 cards. As they are an ...
Combining Items
... You add the durability only if these two items share the same keyword. If not, you only add abilities of the second item to the first. ...
Combining Items
... you combine cards you make sure the bottom half of all of them is visible so you can use the abilities of all cards that are combined, the top half of the top card is only used for marking combined durability for the entire set. If you had a knife with 2 uses left and a stick with 3 uses left and you combined them you would basically have any combination of 5 uses of either the stick or the knife. Ho ...