Forums/ The 7th Continent/ General6 posts
Posted - Edited
This post is not a suggestion list for the designers, it's just my personal brainstorming of what I would like to see (more of) in the October releases.
(I don't own the "terrible trio" expansions, so some of these ideas may have been implemented already, don't tell me.)

  • more reasons to pray at graves
  • a skill allowing non-matching character-specific skills (e.g. "teacher" or "adaptable")
  • a skill for expanding your inventory (e.g. "strong")
  • an item for expanding your hand limit (e.g. "sketchbook")
  • more uses for the blue banners (they are quite underused in the base game, except for the raft)
  • especially more uses of the
    bottle and shield
    banners (and more items providing those banners)
  • situation(s) where more than 1 banner can be used for the same action (e.g. you find a strange substance and can either fill the bottle or let the goat drink it or see how it reacts to light)
  • more (curse unrelated) major quests of medium complexity
  • speaking of major quests: more uses of "The Stone"
  • more
    collectible panoramas/murals

  • a task that would require players to split would be nice to see (would need special rules for single player)
  • bonuses that persist to the next adventure

Note: sometimes I'm deliberately vague as to not spoil anything.

Of course, I'm looking forward to all the things already announced like non-standard food, hot-air balloon, new skills, modes, explorers, treasures, areas etc. :)
Posted - Edited
قمت بتجربة عشرات المنصات وركّزت على سرعة الإيداع والسحب، جودة البث المباشر، وسهولة الاستخدام على الهواتف المحمولة؛ بعد التقييم جاءت عبارة افضل مواقع المراهنات في منتصف التقريري لتصف المنصات التي تقدم واجهة عربية سلسة، دعم فني سريع، وعمليات مالية آمنة تضمن راحة المستخدم واستمرارية اللعب.
Forums/ The 7th Continent/ General6 posts