Forums/ The 7th Continent/ Errors on the game6 posts |
---|
Posted
In a case the Action Deck is (almost) depleted every Leaving a game in progress followed by immediate Joining a game in progress will effectively move up to 5 character specific Skill cards from the Discard Pile back to the Action Deck.
Possible fix in the Joining a game in progress section (Rulebook, p. 22): To do so, they choose any character they want to be, take the corresponding Character card and shuffle the 5 Skill cards specific to this character into the Posted
Or, and I'm just spitballing here...
...don't exploit this? I mean, this is not an error of the game. If you or your player (or any player, for that matter) deems it necessary to game the game in such a way, it is their own loss. I have no pity for anyone doing that... Posted
While I think the infinite xp one is something that needs to be addressed, this one seems ridiculous. (As well as all those requiring multiple insta-saves to work).
Saves, joining/leaving, and the "not enough space" rule provide "utility tools" that help give a smooth and adaptable game experience. I mean, it would have been silly to write: - "if and only if you really are finishing the session for today, you may save. Then, you may not play the game for 12 hours" - "if an explorer wants to join the adventure, they may do so, but are bound to play at least one hour, and must be played by a real human being". - "if there is not enough space on the table to place a card, and there isn't a simple solution to the problem (e.g. move a can of beer up to 50 cm away), then you may..." But the spirit is clearly that one. I mean, if you really want to, you can cheat any time - it's a co-op game. Posted
Accatitippi wrote: While I think the infinite xp one is something that needs to be addressed, this one seems ridiculous. (As well as all those requiring multiple insta-saves to work). The infinite xp exploit (the Lovecraft one) also requires multiple insta-saves to work. Although I agree that this one is a much more blatant attempt to game the system. Posted
Ren3 wrote: The infinite xp exploit (the Lovecraft one) also requires multiple insta-saves to work. Oh. I did not know that (did not want to spoiler myself, so did not read the spoilers). Thank you for that tidbit of information. Now I know that at least that one will be no issue for me or my gaming group! :) Posted
The infinite xp one can still be exploited to a lesser degree without spamming saves. You'll still get lots of xp and advanced skills at very little expense.
|
Forums/ The 7th Continent/ Errors on the game6 posts |
Forums
Latest topics
Gameplay Mechanics And Innovations in u4gm
by lalo -
All Seeing Eye without smartphone : Please spoil me
by charlieoliver -
error with cards 681 and 736
by oughgh -
[Checked - confirmed - minor error] possible error on card 418 and 428?
by oughgh -
State card
by Firebird -
Missing Card from Comfort Creatures
by Firebird -
When is card text active?
by abredon -
Painting my minis from 7th Continent now with working pictures!
by Norintha -
Giving crafted character-specific items to other players
by Firebird -
Cards list - Classic Edition : Update
by Firebird -