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Thanks for the comments *smile*
The carnivorous plants are not that necessary, even so Keelan can
But i will look into making this quest maybe a little more flexible.
discard a vigilance card whenever there is any known plant on her terrain to return one or more of the states.
The "golden hand" icon was something i invented to make it possible to give a player a hand card without using up the scarce space. I forgot to explain it on the rules card, which i now did in the 1.1 version.
As for Victor's sidequest, i know it's a lot of cards. I changed the green card to amend this a little, bearing in mind that
. I also changed the golden card to an easier wording. The item (it should be a full item, as i intended this slot to be a kind of safe storage for an item you don't need currently, but don't want to dismiss either) isn't usable during actions, as it isn't part of any player's inventory. I now restricted the trading ability to Victor.
getting rid of the monster isn't that easy
Other than those changes i mentioned i put a banner with the character name on the back of the 780 cards, so it would be possible to make different sidequests for each character and choose randomly among them. The new files are edited into my first post.
Posté - Edité
I had an idea for a mini expansion which gives each character a personal side quest - at the moment i have a small sidequest with a small reward for Keelan and a more demanding and more rewarding side quest for Victor. I don't think there is much spoiling here, but if you're new to the game, i guess some things could give away a little information on certain game cards.
As these cards are personal cards for the different characters from the base game, it would be great if i could add the faces like on the other personal cards, but it's not really necessary.
For the Keelan sidequest i have a question for the veterans who already know the 7th continent by heart:
Are there more terrain cards with carnivorous plants like
Ok, here are the cards i have at the moment: Rules + Keelan, Victor
Version 1.1: Rules + Keelan, Victor
Version 1.2: Victor
Please tell me what you think about it, the idea in general and the cards. Maybe you have some good ideas for the other characters?
Thanks for reading
I think that Clipper would prefer a wording like
"When an Item card is found or crafted, the player may combine it with an existing item in their inventory in order to form one single item, as long as the item in question is not at its allowed “stacking” limit..."
That would make a clear "item full -> no further combining allowed" rule, while the exceeding stuff could be read as a post operation criteria.
the necropolis makes it less deserted than desired - the outcome seems to prove this
I'd really like to have another box big enough for another tray for the cards (or maybe two, if we get enough expansions).
During sleeving my cards, i somehow got stuck with this card, not knowing why. As i'm German and used to switching between German and English, it took me a while, until i found out, what the problem actually was - the text-box is in German.