Forums/ The 7th Continent/ Rules and Operating Points23 messages |
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Posté
So if key words don't fit it is not good idea to add a food under an item because consuming the food degrees durability of the item. Right?
Actually, it implies that stacking food without key word into one item doesn't have a sense: If I put a food (1 pip) into inventory and add another 2 food cards without key word or with different keyword (doesn't add any pip) I still have the food with 1 pip durability. When I eat I lost 2 food cards without use. Or (may be) I have to take more cafe after lunch. ![]() Posté
All of the food-cards have the keyword "food". So putting them together in one food-item is ok, because they will add one pip each to your food-item. But putting them all into an item which has only one pip and not the keyword "food" would be a waste.
For example: Shoveling the food into your mouth, that's neither good for the shovel nor for your mouth. ![]() |
Forums/ The 7th Continent/ Rules and Operating Points23 messages |
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