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this is a spoiler free post!
I've never played not once never I have not yet played the game, just seen tutorial videos (I'm a backer for the current kickstarter). From what I gather, saving the game forces the player(s) to forfeit some progress. I mean, whatever area cards you've revealed all go away with the exception of the one you're one (not to mention all players need to make their way back to the same spot before saving)*. This means that once you resume your game, more exploration cards need to be encountered, and more travel actions must be taken in order to get back to where you were before. Am i wrong in my understanding? Am I missing something? I figure that when I play the game I'd like to save the state of the game exactly as is. This doesn't seem to be a big change, you just keep all the cards with the one special thing to pay attention to being where your characters are located, which, again, is simply kept track of by just putting those area cards behind the appropriate characters. Anyways, just feels like you're rewarded for having longer play sessions and punished for taking breaks. I'm curious how everybody who's played the game feels about the way the game is saved. Again, not sure if my facts are accurate, so please let me know if that's the case. Thanks in advance! *on a side note, i'm not sure whether you just move for free when saving or need to expend energy as normal. If someone could clarify, that would be great. |