Forums/ The 7th Continent/ Errors on the game3 messages |
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Posté
Found it on the card K1474
Area III Exploration card from WGUMCD There is an action on the card that have cost dependent on involved character state The success require 0 stars in either case How one can fail an action with 0 stars needed action deck is empty and draft reveals a curse card There are some conditions for a character to take the action, but the action is not mandatory action Posté - Edité
It is possible to increase the difficulty of a check through other means. The rules for co-operating on a check with multiple characters, for example, has a provision where you may reduce the cost in cards of any check by increasing the number of required successes, one for one. Also, many terrain cards have modifiers which increase check difficulty. I think I have seen the card you are talking about and I agree that it is slightly strange, but there are certainly means to fail that check.
Posté
Also roots can make any check which draws cards failable
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Forums/ The 7th Continent/ Errors on the game3 messages |
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