Forums/ The 7th Continent/ Errors on the game3 posts |
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Posted
Spoiler free version:
This is a VI exploration card that's a permanent event, and the failure consequence is just flavor text, but from context, I think it should say to discard the card. Spoiler version: The event is Fireplace fire 0+/1 to try to start a fire with materials found nearby "Unfortunately, the objects are far too damp to burn," the materials would still be damp. Waiting for them to dry is slow enough that it should require a save. Posted
I think it's just
the materials you gathered that are to damp, but you may es well look for other stuff Posted
Actually, the rules clearly states that a permanent event stays in play.
![]() And keep in mind that you can do any action that are: *On the terrain you are in * Permanent event associated with said terain * your hand or inventory (applying dice reduction if needed) so, there is actually no need to say "you can immediatly perform this action again", because the event card is not discarded after your failure. Is rp words, as unisus said the materails you gathered are too damp, but nothing forbid you to search for less damp ones ![]() Hope this answers your question, not too late, and good luck for breaking your curse(s) ! CC : ![]() ![]() ![]() ![]() ![]() ![]() ![]() OG : ![]() ![]() ![]() ![]() CD : ![]() ![]() ![]() |
Forums/ The 7th Continent/ Errors on the game3 posts |
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